For decades, videogames have been classified by the type of mechanical protagonists in their gameplay. In this way, we categorize the releases such as RPG, strategy titles, graphic adventures and a long etcetera. It is right? According to a veteran of PlayStation, Shawn Layden , maybe it's been time to rethink this division giving more weight to what seeks to transmit to the user.
Is it a game that will be happy for you or a gloomy title like The Last of US 2? Shawn Layden One of the barriers we still have in this business is that we describe the contents of video games by their central mechanics . This is a shooting video game, this is a racing video game, said the Former Speaker. From Sie Worldwide Studio in a chat collected by the Portal Axios Gaming. We need to start describing our titles, our IP, our creative production more in the context of what makes us feel **. Is it a game that will be happy for you or a gloomy title like The Last of Us: Part II? We have to look at all this more in a back instead of focusing on what buttons are pressed, he added.
Analyzing the statements of him, Shawn Layden seems to want to bring the division between videogames to cinema, where comedy, drama or intrigue appear as some of the most prolific genres in the sector. In this way, in addition to tiling the Last of Us as a title of action and adventure, it would also be referred to as a postpocalyptic drama, something that does not usually appear in the filter chips of the stores.
At the moment we do not know the reactions of the industry to this debate on the table by the PlayStation veteran, which also questioned the success of Xbox Game Pass a few weeks ago. According to Shawn Layden, betting on these subscription models are not profitable for their promoters. You would need to have 500 million subscribers To recover the investment, he said in this regard.
Sony announced the march of Shawn Layden as the main responsible for PlayStation Studios at the end of 2019. The position of Helmen Hust is now occupied.
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